Final Lap

Today I’d like to talk about the usual topic… which is Mordred.

The first build has been done. It has been sent to friends for reviewing, to make sure that there’s not much typo errors and whatnot!

I really owe much of the creation of this project to my friends. Suzu, Miyo and Kappa who have been rooting for me constantly. Chisa who follows through every now and then. Tzu who’s… always there, and pushed me when I was low and insecure. There are also Ara and Osei, who are always there, and seeing them makes me calm. Christie also helped providing very good and sound feedbacks during the crucial times. Dovah was also very supportive and encouraging. He saved the writing and the minor coding for this project (laughs). Komi also made some time in his busy schedule to fix some bugs. I’m really thankful of them all.

And of course, En who believed that I could do this project. That I could do something, and that I’m not a human trash.

I’ve been failing all my life for the past couple of years, see. Took on accounting course, quit, took on a graphics course, quit mid-way, tried to make a commercial game once, failed, tried to make money by selling sprites, failed, opened up online commission, didn’t go well, dropped GMA midway, tried to take on commission again but of course it’s not working out…

My parents told me that I keep on failing & quitting midway because I don’t have much drive to live.

They’re right.

I don’t.

“That makes me a piece of human trash”, I thought.

But En believed in me, and gave me the push. So I (secretly) put my belief in him and started the planning for Mordred. After all, I can’t make anything successful anyway, right? Might as well try again.

No matter what, I wanted to prove that I am not trash. Or, even a trash like me can accomplish something.

And En did more than giving the initial push. He helped me numerous times during the planning process, and even rewrote the entire plot himself, haha. By my request because I conceded defeat to writing, of course!

(To this day, I still feel really bad for pestering him a lot of 3 months straight.)

Truly, I couldn’t have made this project without him.

Thank you, Enny.

That aside, Mordred’s website has been updated with 3 new screenshots! And a free Twitter banner for everyone to use!


The next step is just adding fixes and figuring out how to port the build for Android and IOS devices. Then release the game.

I’m so excited! The end is finally coming to a close.

After this, I will have to think loong and hard about the next plan.

It’s hard! Life is hard…

Anyway, that’s all for today. See you next time!

More Mordred Update

Mordred’s website has been updated with 4 new screenshots!

All of the expressions have been coded in as well. I’m currently moving on to adding the…audio.. Oh gosh, I’m bad at that >_<

Nevertheless, I'll do my best to finish it!!

There's not much left to do until it can be released! Yeah!! \o/

Mordred Update

Mordred’s website has been updated! Twitter icons for all 6 characters have been put up for free. You can check them out in the link below:

Being able to use them makes me excited!

On a different note, the coding phase is currently underway. I estimate that the game could be released between late March or early April!

I’ve no idea how to publish on the mobile platforms yet, but I’ll do my best!!

See you next time~

First Post!

First post of the blog, wheee.

Today, I’d like to announce something befitting (?) of a first post. That is: Mordred’s game page is up and running!

Click on the banner to go to the game’s page!

Mordred is a small, roughly 1.5 ~ 2.5 hours long, gothic-suspense kinetic-VN project that I’ve been cooking since mid 2017. It takes place in a wealthy manor where supernatural things can happen! And of course it won’t end well. That’s the fun part! Shoujo horror fantasies gone wild!

(I love old shoujo horror stories. They’re nice, short and morbid! Yum)

Mordred’s cast is jam-packed with misleading (?) emo ikemens and bishounens alike. Hopefully one of them would catch your eye!

A big, biiig thank you goes to my good friend En, who helped me refining the story and Dovah of Argent Games for writing the script! This project couldn’t be realized without these two people. I owe them lots.

Another special thanks goes to my friends who have been constantly encouraging me these past 6 months: Kappa, Miyo, Suzu, Aya, Tzu, Chisa and Nuge (in no particular order)

And my gamedev friends who offered their help to me: Komi-Tsuku (Chief) of IDHAS Studios and Potouto. Komi coded in the GUI while Pots designed the logo! Thank you so much /bows down.

I’ll be announcing more updates with regards to Mordred here onwards. よろしくお願いいたしますね!✨